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deWAV Member List

This is the complete list of members for deWAV, including all inherited members.
AtEndOfStream()deWAV [virtual]
IdeResourceBase::Claim()=0IdeRefCountBase [pure virtual]
deRefCountBase::Claim()deRefCountBase [inline, virtual]
deRefCountBase()deRefCountBase [inline, protected]
deResourceBase(const char *filename)deResourceBase [inline, protected]
deResourceBase()deResourceBase [inline, protected]
deSoundData()deSoundData [inline, protected]
deSoundData(const char *filename)deSoundData [inline, protected]
Destroy()deWAV [virtual]
deWAV()deWAV
deWAV(const char *filename)deWAV
GetAllData()deWAV [virtual]
GetDataChunk(void *ptr, long size, s32 DataOffset)deWAV [virtual]
GetFilename(void)deResourceBase [inline, virtual]
GetFilenameBuffer(char *buffer, long buffersize)deResourceBase [inline, virtual]
GetFormat(WAVEFORMATEX *format)deWAV [virtual]
GetHash(void)=0IdeResourceBase [pure virtual]
GetLength()deWAV [inline, virtual]
GetManager(void)=0IdeResourceBase [pure virtual]
GetRscInterface(long interface_id)deWAV [virtual]
GetType()deWAV [inline, virtual]
iface_32Bit enum valueIdeSoundData
iface_IdeSoundData enum valueIdeSoundData
iface_OGG enum valueIdeSoundData
iface_WAV enum valueIdeSoundData
Initialize(const char *filename)deWAV [virtual]
interface_t enum nameIdeSoundData
IsDirty(void)deResourceBase [inline, virtual]
m_DataOffsetdeWAV [private]
m_DataSizedeWAV [private]
m_InterfaceTypedeWAV [private]
m_pSourcedeWAV [private]
m_pSourceSystemdeWAV [private]
m_RefCountdeWAV [private]
m_WaveHeaderdeWAV [private]
MakeCopy()deWAV [virtual]
IdeResourceBase::Release()=0IdeRefCountBase [pure virtual]
deRefCountBase::Release()deRefCountBase [inline, virtual]
RemoveMe(void)deResourceBase [inline, protected]
SetDirty()deResourceBase [inline, protected]
SetHash(void *HashTable)=0IdeResourceBase [pure virtual]
SetManager(IdeResourceManager *Manager)=0IdeResourceBase [pure virtual]
SetPosition(long NewPos)deWAV [virtual]
SoundDataInterfaceIDdeSoundData [static]
~deRefCountBase()deRefCountBase [inline, protected, virtual]
~deResourceBase(void)deResourceBase [inline, protected, virtual]
~deSoundData()deSoundData [inline, protected, virtual]
~deWAV()deWAV [virtual]
~IdeRefCountBase()IdeRefCountBase [inline, protected, virtual]
~IdeResourceBase()IdeResourceBase [inline, protected, virtual]
~IdeSoundData()IdeSoundData [inline, protected, virtual]

Generated on Mon Sep 12 20:18:50 2005 for Destiny3D by doxygen1.3-rc3